10 months, 3 weeks ago 0
Posted in: Uncategorized

I am very happy  that my former colleagues from Disney Animation Studios brought out a technical paper on Flesh, Flab and Fascia Simulation on Zootopia on this years SIGGRAPH.  It was a pleasure to work with a such talented people and such interesting technology. I had the pleasure to create the tech anim look of […]

2 years, 3 months ago 0
Posted in: Uncategorized

Since last November I have the honor to work at the Walt Disney Animation Studios in Burbank, California as a Character TD Apprentice. Now I can finally share the first sneak peak of the film that I am working on.  It’s a great learning opportunity for me and a lot of fun to work on! […]

3 years, 1 month ago 0

I am pleased to present the latest version of my tentacle auto rigging system. Working to solve some problems for a different aspect of this project I came up with some approaches that seemed to be a good addition to the FK rigged part of the tentacle. For example the position and the size of […]

Final Octopus Concept
3 years, 2 months ago 0
Posted in: Modelling

In order to have a better presentation of my sculpt, I recently added a rock to the octopus.

3 years, 4 months ago 0
Posted in: reel

For a few weeks now, I am working on my diploma thesis titled: “A comparison of classic and physical based  deformation methods for skin and soft tissue “. It is a great opportunity for me to get a much deeper impression of the mathematical and theoretical background of standard and advanced techniques of good deformation […]

Final Ecorche!
3 years, 6 months ago 0
Posted in: Uncategorized

I can finally present the final state of my ecorché. For me it was a very good training in order to get a much deeper understanding of the human proportion, the function as well as the distingt form of the humun muscles and the sceleton. Especially in the end it was very interesting to see […]

3 years, 6 months ago 0
Posted in: KidKoala

I am very happy that I can finally show the teaser for my diploma project Eukalypse. It was quite a long process to work on the film, since I had to work on the biggest part of the realisation alone, and it is a wonderful feeling to finally present the result

muscles of the upper arm
3 years, 8 months ago 0
Posted in: Uncategorized

Since this exercise is just focusing on the human torso, just a section of the upper arm is modelled. Therefore it was much more challenging to derive the right proportions for the biceps and triceps without a visual feedback of the whole muscles. In addition to the arm I started working on the neck and […]

first plan for tentacle rig
3 years, 9 months ago 0
Posted in: Uncategorized

This year I can finally start working “fulltime” on my arctic octopus project and other rigging exercises. Since the tentacles of an octopus are the crucial point for a good working rig, I decided to start here. I definitly don’t intend to build the same rig eight times manually, so the process of building a […]

3 years, 10 months ago 0
Posted in: Modelling

  This sculpture is my first experiment with  super sculpey. In the beginning I was quite sceptic due to the health factor and it took a while to get used to the feeling of the texture and the necessity of wearing gloves. The unbelivable possibilities for detailes and of course the option to bake it […]